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- #Wasteland 3 october 11 how to
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Regardless of your decision, you’ll need to return to Gary “NaCl” Wolfe back at the Ranger HQ.
Let October-11 go and recommend they sneak out of Colorado Springs using a refugee outfit. Eventually, you’ll need to make a decision on what to do with October-11. If you ask for more information, October-11 will tell you about their friend Tourmaline, why they have a child’s voice, and other miscellaneous information. If you don’t choose to kill October-11 immediately, you’ll learn that the synth has a child’s voice. Nerd Stuff (4) to stun the synth (doesn’t start a battle). Ask the synth if their name is October-11. Once you interact with them, a conversation will begin with the options below. The synth has a marshal outfit with yellow pants and a blue shirt. Until you interact with the right animatronic, they’ll simply sing instead. The northwest corner of the museum will have a group of animatronics on a stage. Otherwise, simply head over to the museum in Downtown Colorado Springs by going through the back. If you get near them, the radio will appear at the top of the screen telling you. Make your way to Downtown Colorado Springs and wander around listening for modem chirps, static, and other buzzing sounds that will pop up on your radio. Since the Patriarch Marshal’s won’t let him back in Downtown, you can complete the job for him.įind the Synth in Downtown Colorado Springs He’ll offer to pay you some money if you can hunt down a synth in Downtown Colorado Springs that he’s having some trouble dealing with. Start this mission by talking to Gary “NaCl” Wolfe outside the Ranger HQ. Bring the synth’s head to Gary “NaCl” Wolfe at Ranger HQ. Return to Gary “NaCl” Wolfe at Ranger HQ. Find and destroy the synth hiding in Downtown Colorado Springs. You can check out Wasteland 3 on Steam here. The Disappeared Quest Choices & Rewards. #Wasteland 3 october 11 how to
How To Get The Lancer (Gears of War) Assault Rifle. Elite Pre-War Tac Set Crafting Recipes & Stats. Deuterium Choices – Attack or Sacrifice?. Best choose your allies here and build your reputation in Steeltown whenever you can.
It may be a DLC map but its effects may ripple down the line once you come to the penultimate showdown in this game. Wasteland 3 Steeltown’s ending choices can have great consequences as you proceed down the story. Wasteland 3 Steeltown Ending Choice – Prepare For Consequences
You automatically get Handicraft delivered to your Ranger HQ. Ghost Gang becomes an ally and assists you during the siege. Note: You also need to have either Kiss Ass 10 or Hard Ass 10 to get this. Afterwards, they will offer a compromise that they will work with Abigail Arkham if they are allowed to roam free. Instead, choose to erase the synths’ memories first. However, freeing only the synths will lead you to end with #2.
#Wasteland 3 october 11 free
Blue will give you a chance and tell you to free the synths. This requires you to sneak around the Ghost Gang’s base and talk to Blue without instigating a fight. ( BEST) Make Abigail and the Synths work togetherĪ unmentioned route that can be unlocked if you’ve managed to convince Blue and the Ghost Gang of your motives. Patriarch’s Martial Reputation Increase.Abigail Markham remains the overlord of Steeltown.May have dire consequences if you decide to undertake quests given by synths down the line. However, this choice goes against the Ghost Gang, forcing you to fight to get Handicraft, a robot that sells crafting materials and can buff you, for your Ranger HQ. Has almost the same rewards below as you get to finish the Patriarch’s mission to the letter. Erase all of the synth’s memory and return Steeltown’s efficiency to its former glory. Play along and do Abigail Markham’s bidding. Ends similarly to the Kill The Synths route. Without the synths, Abigail quits and leaves the whole thing to the mercy of the gangs. While altruistic and morally correct (if you believe that synths are sentient beings), this also dooms Steeltown. Patriarch’s Martial Reputation Decrease.DI becomes hostile, forcing players to kill her.You have to fight Pokemon mutated monsters to get Handicraft.Ghost Gang remains an enemy of Steeltown.Abigail Markham leaves Steeltown to its own fate.You will also get the ire of the Patriarch. Without the computing power of the synths and the management prowess of Abigail Markham, Steeltown is doomed to fail. Probably the worst ending as you both lose the sympathy of the synthetics (except their haters) and you also doom Steeltown to its death. Advertisement Wasteland 3 Steeltown Ending Choices: ( Bad) Kill The Synths